You can buy Bauble Disaster for mobil devices on clay.io.
Other marketplaces will be added later.
And Intel is providing the build service for free!
There may be some issues to resolve before it's ready for publishing, but once those are fixed it should no longer be necessary to use any non-browser wrappers on Android any more. We will try Crosswalk after the holidays and use it to publish our games for Android if it works well.
Merry Christmas from the whole team!
Our first mobile* casual game Bauble Disaster has been released today!
Bauble Disaster features a global Highscore list, unique Achievements and a selection of great and well known christmas songs performed by Kevin MacLeod.
The game is available for mobile devices (awaiting approval) and can be bought in our shop for Windows, MAC and Linux systems.
This time we decided to sell our game for a small amount instead of giving it away for free or just accepting donations. All sales will help to realise our new projects. The price is 0,59 EUR or US $0,79.
*Unfortunately we ran into some issues and can not yet support native iOS and Android apps, but it should run well on newer devices. An upcoming free update will include additional songs and a music player. Read more about it in our development blog.
And we can not build for iOS until we get an Apple Dev Account for $99/year.
We will try to resolve these issues but unfortunately can not tell when we will be able to publish native apps. But the game should run well as HTML5 app in the browser on newer devices.
Since christmas is almost upon us we decided to release the game now and try to publish a native Android version in the future. A free update containing additional songs and a music player will be available soon.
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